The Game Developers’ Conference is taking place in San Francisco this week, and I’ll be in attendance from Wednesday through Friday. I’ve been a regular attendee since the late 1990s when I served on the board of the Computer Game Developers’ Association. Back then, David Weinstein of Red Storm Entertainment (who served on the board of the International Game Developers’ Network) and I were charged with merging the CGDA and IGDN. We did, and that’s how the International Game Developers’ Association was born. Attending the GDC is a homecoming of sorts, where I get to connect with some of the wonderful folks I’ve met since I started developing software for the Amiga computer many years ago.
My interests now aren’t purely about game design, but I value the opportunity to apply game development techniques to the teaching and learning experience. I expect I’ll learn quite a few things this year, and I hope to bring back some great news and information to share in this blog. For those of you that plan to be at the conference, let me know, and perhaps we can meet and swap notes. And for those of you unable to attend but interested in something in particular, shoot me a note and let me know; I’ll be happy to do some research for you!